![]() When he casts it for a third time, if you use the original debuff will be removed a few seconds later, but only if you cast the spell when he is about to finish casting Whiteout the first and third time. Since the spell has a 45 second cool down, and the boss casts Whiteout every 38 seconds, it will be applied. Death Knights can cast to resist the Whiteout debuff.Paladins can cast to remove the whiteout debuff on another player (player should remember to remove to continue with the raid). ![]() Paladins can cast to remove the whiteout debuff.Mages can cast to remove the Whiteout debuff.If Toravon isn't killed fast enough, the raid will wipe due to the immense amount of Frost damage taken. Every 38 seconds he will cast Whiteout, which does lots of Frost damage, and adds a Frost damage-increasing debuff, just like Garfrost's Permafrost.Swap tanks after 4 stacks of the debuff.Ranged DPS have to kill the Frozen Orbs immediately.Do not stand in the way of the swirling Frozen Orbs.Healing will get more difficult as the raid gets more stacks of the whiteout debuff, but a 2 tank, 2 AoE healer, 6 dps setup in 10 man or 2 tank, 5 healer (one tank healer), 18 dps setup in 25 man has been seen to succeed. If people take damage for longer by avoiding instead of DPSing the orbs, the chances of deaths on the next Whiteout increase significantly. With reasonable raid healers, the best tactic appears to be to take down the frozen orbs as soon as possible (even using melee dps if the raid is short on ranged) to allow the healers time to top up the raid before the Whiteout. The original advice on this raid has been to spread out to avoid multiple raid members taking hits from the frozen orbs, but this may make it harder for AoE healers to keep people up. This will prevent the tanks from dodging Frozen Orb. In addition, he sometimes immobilizes the tanks using Freezing Ground. At the start, tanks can handle a higher number of stacks, but as the raid gets more stacks of the Whiteout debuff it makes harder for healers to keep tanks alive. A 2 tank setup will need to taunt Toravon as the debuff on the other tank reaches 4 stacks, which allows time for their own to clear. Melee hits from Toravon will start stacking a Frostbite debuff which adds a significant DoT to the damage taken. If the orbs are not taken down, healers will not have had a chance to top up the raid and people with damage will start dying to Whiteouts. Whiteout stacks a debuff which will increases frost damage taken, so each cast imparts more damage on the raid. These need to be killed quickly as he will cast Whiteout soon afterwards, which does large raidwide damage. This is a fairly simple fight where the boss has 2 interesting abilities.įirstly, he will spawn Frozen Orbs (1 in 10 man, 3 in 25) which pass through the raid, ticking AoE frost damage within a fairly wide radius. Freezing Ground ( Heroic mode) 6 yd range - Inflicts Frost damage to nearby enemies, immobilizing them for up to 5 sec.Whiteout ( Heroic mode) 50,000 yd range - Inflicts 11213 to 11787 Frost damage to all nearby enemies and increases Frost damage taken by 25%. ![]()
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